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Showing posts with the label Webrtc

Webrtc - Disable All Audio Processing

I'm currently trying to get a clean as possible audio channel via webrtc. Via the getUserMedia … Read more Webrtc - Disable All Audio Processing

Is My Understanding Of Webrtc Protocol Correct?

This is how I understand the protocol... user on browser get media stream generates own sdp (data … Read more Is My Understanding Of Webrtc Protocol Correct?

Webrtc Continue Video Stream When Webcam Is Reconnected

I've got simple video stream working via getUserMedia, but I would like to handle case when web… Read more Webrtc Continue Video Stream When Webcam Is Reconnected

Browser Html5 Real-time Game. Broadcast Game State Options

I'm making real time game for facebook. Now I broadcast state using websockets. But for real-ti… Read more Browser Html5 Real-time Game. Broadcast Game State Options

Webrtc Video Constraints Not Working

I'm trying to get a lower resolution from the webcam navigator.getUserMedia({audio: true, … Read more Webrtc Video Constraints Not Working

Should I Use Websockets Or Webrtc For 4player Game

I am currently making a html5 game with node.js and socket.io. The basics of the game are 4 people … Read more Should I Use Websockets Or Webrtc For 4player Game

Access Camera Or Webcam Without Webrtc

In my website, it needs to access camera or webcam. But webRTC is not supported yet on ios webview … Read more Access Camera Or Webcam Without Webrtc

Is There A Way To Reduce Latency Using Getusermedia?

While trying to reduce the video latency for a WebRTC communication, I measured the delay between t… Read more Is There A Way To Reduce Latency Using Getusermedia?